Resources

Magic Oracle Changes

Commander (2017 Edition) to Ixalan

Attack Each Combat

Commander (2017 Edition)Ixalan
Akoum FirebirdAkoum Firebird

{2}{R}{R}

Creature — Phoenix

Flying, haste

Akoum Firebird attacks each turn if able.

Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.

3/3

{2}{R}{R}

Creature — Phoenix

Flying, haste

Akoum Firebird attacks each combat if able.

Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.

3/3

Ashen MonstrosityAshen Monstrosity

{5}{R}{R}

Creature — Spirit

Haste

Ashen Monstrosity attacks each turn if able.

7/4

{5}{R}{R}

Creature — Spirit

Haste

Ashen Monstrosity attacks each combat if able.

7/4

Avatar of SlaughterAvatar of Slaughter

{6}{R}{R}

Creature — Avatar

All creatures have double strike and attack each turn if able.

8/8

{6}{R}{R}

Creature — Avatar

All creatures have double strike and attack each combat if able.

8/8

Bane of HanweirBane of Hanweir

Creature — Werewolf

Bane of Hanweir attacks each turn if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

[Red color indicator. Back face. Transforms into Hanweir Watchkeep.]

5/5

Creature — Werewolf

Bane of Hanweir attacks each combat if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.

[Red color indicator. Back face. Transforms into Hanweir Watchkeep.]

5/5

Battle-Mad RoninBattle-Mad Ronin

{1}{R}

Creature — Human Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each turn if able.

1/1

{1}{R}

Creature — Human Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each combat if able.

1/1

Berserkers of Blood RidgeBerserkers of Blood Ridge

{4}{R}

Creature — Human Berserker

Berserkers of Blood Ridge attacks each turn if able.

4/4

{4}{R}

Creature — Human Berserker

Berserkers of Blood Ridge attacks each combat if able.

4/4

Bloodcrazed NeonateBloodcrazed Neonate

{1}{R}

Creature — Vampire

Bloodcrazed Neonate attacks each turn if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

2/1

{1}{R}

Creature — Vampire

Bloodcrazed Neonate attacks each combat if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

2/1

Bloodrock CyclopsBloodrock Cyclops

{2}{R}

Creature — Cyclops

Bloodrock Cyclops attacks each turn if able.

3/3

{2}{R}

Creature — Cyclops

Bloodrock Cyclops attacks each combat if able.

3/3

Bloodshed FeverBloodshed Fever

{R}

Enchantment — Aura

Enchant creature

Enchanted creature attacks each turn if able.

{R}

Enchantment — Aura

Enchant creature

Enchanted creature attacks each combat if able.

Cogwork TrackerCogwork Tracker

{4}

Artifact Creature — Hound Construct

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each turn if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able.

4/4

{4}

Artifact Creature — Hound Construct

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each combat if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each combat if able.

4/4

Crazed GoblinCrazed Goblin

{R}

Creature — Goblin Warrior

Crazed Goblin attacks each turn if able.

1/1

{R}

Creature — Goblin Warrior

Crazed Goblin attacks each combat if able.

1/1

Curse of the Nightly HuntCurse of the Nightly Hunt

{2}{R}

Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls attack each turn if able.

{2}{R}

Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls attack each combat if able.

Darksteel JuggernautDarksteel Juggernaut

{5}

Artifact Creature — Juggernaut

Indestructible

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut attacks each turn if able.

*/*

{5}

Artifact Creature — Juggernaut

Indestructible

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut attacks each combat if able.

*/*

Dauthi SlayerDauthi Slayer

{B}{B}

Creature — Dauthi Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each turn if able.

2/2

{B}{B}

Creature — Dauthi Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.

2/2

Deathbellow RaiderDeathbellow Raider

{1}{R}

Creature — Minotaur Berserker

Deathbellow Raider attacks each turn if able.

{2}{B}: Regenerate Deathbellow Raider.

2/3

{1}{R}

Creature — Minotaur Berserker

Deathbellow Raider attacks each combat if able.

{2}{B}: Regenerate Deathbellow Raider.

2/3

Dueling GroundsDueling Grounds

{1}{G}{W}

Enchantment

No more than one creature can attack each turn.

No more than one creature can block each turn.

{1}{G}{W}

Enchantment

No more than one creature can attack each combat.

No more than one creature can block each combat.

Emberwilde CaliphEmberwilde Caliph

{2}{U}{R}

Creature — Djinn

Flying, trample

Emberwilde Caliph attacks each turn if able.

Whenever Emberwilde Caliph deals damage, you lose that much life.

4/4

{2}{U}{R}

Creature — Djinn

Flying, trample

Emberwilde Caliph attacks each combat if able.

Whenever Emberwilde Caliph deals damage, you lose that much life.

4/4

Flameborn HellionFlameborn Hellion

{5}{R}

Creature — Hellion

Haste

Flameborn Hellion attacks each turn if able.

5/4

{5}{R}

Creature — Hellion

Haste

Flameborn Hellion attacks each combat if able.

5/4

Flamewake PhoenixFlamewake Phoenix

{1}{R}{R}

Creature — Phoenix

Flying, haste

Flamewake Phoenix attacks each turn if able.

Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

2/2

{1}{R}{R}

Creature — Phoenix

Flying, haste

Flamewake Phoenix attacks each combat if able.

Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

2/2

Fumiko the LowbloodFumiko the Lowblood

{2}{R}{R}

Legendary Creature — Human Samurai

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)

Creatures your opponents control attack each turn if able.

3/2

{2}{R}{R}

Legendary Creature — Human Samurai

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)

Creatures your opponents control attack each combat if able.

3/2

Furor of the BittenFuror of the Bitten

{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and attacks each turn if able.

{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and attacks each combat if able.

Galvanic JuggernautGalvanic Juggernaut

{4}

Artifact Creature — Juggernaut

Galvanic Juggernaut attacks each turn if able.

Galvanic Juggernaut doesn't untap during your untap step.

Whenever another creature dies, untap Galvanic Juggernaut.

5/5

{4}

Artifact Creature — Juggernaut

Galvanic Juggernaut attacks each combat if able.

Galvanic Juggernaut doesn't untap during your untap step.

Whenever another creature dies, untap Galvanic Juggernaut.

5/5

Goblin AssaultGoblin Assault

{2}{R}

Enchantment

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.

Goblin creatures attack each turn if able.

{2}{R}

Enchantment

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.

Goblin creatures attack each combat if able.

Goblin BrigandGoblin Brigand

{1}{R}

Creature — Goblin Warrior

Goblin Brigand attacks each turn if able.

2/2

{1}{R}

Creature — Goblin Warrior

Goblin Brigand attacks each combat if able.

2/2

Goblin RabblemasterGoblin Rabblemaster

{2}{R}

Creature — Goblin Warrior

Other Goblin creatures you control attack each turn if able.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.

Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

2/2

{2}{R}

Creature — Goblin Warrior

Other Goblin creatures you control attack each combat if able.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.

Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

2/2

Grand MeleeGrand Melee

{3}{R}

Enchantment

All creatures attack each turn if able.

All creatures block each turn if able.

{3}{R}

Enchantment

All creatures attack each combat if able.

All creatures block each combat if able.

Guise of FireGuise of Fire

{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1 and attacks each turn if able.

{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1 and attacks each combat if able.

Impetuous SunchaserImpetuous Sunchaser

{1}{R}

Creature — Human Soldier

Flying, haste

Impetuous Sunchaser attacks each turn if able.

1/1

{1}{R}

Creature — Human Soldier

Flying, haste

Impetuous Sunchaser attacks each combat if able.

1/1

Infectious BloodlustInfectious Bloodlust

{1}{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1, has haste, and attacks each turn if able.

When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.

{1}{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+1, has haste, and attacks each combat if able.

When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle your library.

Invasion PlansInvasion Plans

{2}{R}

Enchantment

All creatures block each turn if able.

The attacking player chooses how each creature blocks each turn.

{2}{R}

Enchantment

All creatures block each combat if able.

The attacking player chooses how each creature blocks each combat.

JuggernautJuggernaut

{4}

Artifact Creature — Juggernaut

Juggernaut attacks each turn if able.

Juggernaut can't be blocked by Walls.

5/3

{4}

Artifact Creature — Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

5/3

Kill-Suit CultistKill-Suit Cultist

{R}

Creature — Goblin Berserker

Kill-Suit Cultist attacks each turn if able.

{B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.

1/1

{R}

Creature — Goblin Berserker

Kill-Suit Cultist attacks each combat if able.

{B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.

1/1

Kuldotha RingleaderKuldotha Ringleader

{4}{R}

Creature — Giant Berserker

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Kuldotha Ringleader attacks each turn if able.

4/4

{4}{R}

Creature — Giant Berserker

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Kuldotha Ringleader attacks each combat if able.

4/4

Lust for WarLust for War

{2}{R}

Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each turn if able.

{2}{R}

Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each combat if able.

Mage-Ring BullyMage-Ring Bully

{1}{R}

Creature — Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Mage-Ring Bully attacks each turn if able.

2/2

{1}{R}

Creature — Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Mage-Ring Bully attacks each combat if able.

2/2

Mogis's WarhoundMogis's Warhound

{1}{R}

Enchantment Creature — Hound

Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each turn if able.

Enchanted creature gets +2/+2 and attacks each turn if able.

2/2

{1}{R}

Enchantment Creature — Hound

Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Mogis's Warhound attacks each combat if able.

Enchanted creature gets +2/+2 and attacks each combat if able.

2/2

Monstrous CarabidMonstrous Carabid

{3}{B}{R}

Creature — Insect

Monstrous Carabid attacks each turn if able.

Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.)

4/4

{3}{B}{R}

Creature — Insect

Monstrous Carabid attacks each combat if able.

Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.)

4/4

Otarian JuggernautOtarian Juggernaut

{4}

Artifact Creature — Juggernaut

Otarian Juggernaut can't be blocked by Walls.

Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each turn if able.

2/3

{4}

Artifact Creature — Juggernaut

Otarian Juggernaut can't be blocked by Walls.

Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.

2/3

Phyrexian JuggernautPhyrexian Juggernaut

{6}

Artifact Creature — Juggernaut

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Phyrexian Juggernaut attacks each turn if able.

5/5

{6}

Artifact Creature — Juggernaut

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Phyrexian Juggernaut attacks each combat if able.

5/5

Phyrexian SnowcrusherPhyrexian Snowcrusher

{6}

Snow Artifact Creature — Juggernaut

Phyrexian Snowcrusher attacks each turn if able.

{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow permanent.)

6/5

{6}

Snow Artifact Creature — Juggernaut

Phyrexian Snowcrusher attacks each combat if able.

{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow permanent.)

6/5

Primordial OozePrimordial Ooze

{R}

Creature — Ooze

Primordial Ooze attacks each turn if able.

At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.

1/1

{R}

Creature — Ooze

Primordial Ooze attacks each combat if able.

At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.

1/1

RamrollerRamroller

{3}

Artifact Creature — Juggernaut

Ramroller attacks each turn if able.

Ramroller gets +2/+0 as long as you control another artifact.

2/3

{3}

Artifact Creature — Juggernaut

Ramroller attacks each combat if able.

Ramroller gets +2/+0 as long as you control another artifact.

2/3

Razorgrass ScreenRazorgrass Screen

{1}

Artifact Creature — Wall

Defender (This creature can't attack.)

Razorgrass Screen blocks each turn if able.

2/1

{1}

Artifact Creature — Wall

Defender (This creature can't attack.)

Razorgrass Screen blocks each combat if able.

2/1

Reckless BruteReckless Brute

{2}{R}

Creature — Ogre Warrior

Haste (This creature can attack and {T} as soon as it comes under your control.)

Reckless Brute attacks each turn if able.

3/1

{2}{R}

Creature — Ogre Warrior

Haste (This creature can attack and {T} as soon as it comes under your control.)

Reckless Brute attacks each combat if able.

3/1

Riot PikerRiot Piker

{1}{R}

Creature — Goblin Berserker

First strike

Riot Piker attacks each turn if able.

2/1

{1}{R}

Creature — Goblin Berserker

First strike

Riot Piker attacks each combat if able.

2/1

Ruric Thar, the UnbowedRuric Thar, the Unbowed

{4}{R}{G}

Legendary Creature — Ogre Warrior

Vigilance, reach

Ruric Thar, the Unbowed attacks each turn if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

6/6

{4}{R}{G}

Legendary Creature — Ogre Warrior

Vigilance, reach

Ruric Thar, the Unbowed attacks each combat if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

6/6

Sabertooth Alley CatSabertooth Alley Cat

{1}{R}{R}

Creature — Cat

Sabertooth Alley Cat attacks each turn if able.

{1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn.

2/1

{1}{R}{R}

Creature — Cat

Sabertooth Alley Cat attacks each combat if able.

{1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn.

2/1

SpirespineSpirespine

{2}{G}

Enchantment Creature — Beast

Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each turn if able.

Enchanted creature gets +4/+1 and blocks each turn if able.

4/1

{2}{G}

Enchantment Creature — Beast

Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each combat if able.

Enchanted creature gets +4/+1 and blocks each combat if able.

4/1

Sprinting WarbruteSprinting Warbrute

{4}{R}

Creature — Ogre Berserker

Sprinting Warbrute attacks each turn if able.

Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

5/4

{4}{R}

Creature — Ogre Berserker

Sprinting Warbrute attacks each combat if able.

Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

5/4

Tattermunge ManiacTattermunge Maniac

{(r/g)}

Creature — Goblin Warrior

Tattermunge Maniac attacks each turn if able.

2/1

{(r/g)}

Creature — Goblin Warrior

Tattermunge Maniac attacks each combat if able.

2/1

Tectonic FiendTectonic Fiend

{4}{R}{R}

Creature — Elemental

Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Tectonic Fiend attacks each turn if able.

7/7

{4}{R}{R}

Creature — Elemental

Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Tectonic Fiend attacks each combat if able.

7/7

Thran War MachineThran War Machine

{4}

Artifact Creature — Construct

Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Thran War Machine attacks each turn if able.

4/5

{4}

Artifact Creature — Construct

Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Thran War Machine attacks each combat if able.

4/5

Tormentor's TridentTormentor's Trident

{2}

Artifact — Equipment

Equipped creature gets +3/+0 and attacks each turn if able.

Equip {3}

{2}

Artifact — Equipment

Equipped creature gets +3/+0 and attacks each combat if able.

Equip {3}

Ulamog's CrusherUlamog's Crusher

{8}

Creature — Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Ulamog's Crusher attacks each turn if able.

8/8

{8}

Creature — Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Ulamog's Crusher attacks each combat if able.

8/8

Uncontrollable AngerUncontrollable Anger

{2}{R}{R}

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2 and attacks each turn if able.

{2}{R}{R}

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2 and attacks each combat if able.

Urborg DrakeUrborg Drake

{1}{U}{B}

Creature — Drake

Flying

Urborg Drake attacks each turn if able.

2/3

{1}{U}{B}

Creature — Drake

Flying

Urborg Drake attacks each combat if able.

2/3

Utvara ScalperUtvara Scalper

{1}{R}

Creature — Goblin Scout

Flying

Utvara Scalper attacks each turn if able.

1/2

{1}{R}

Creature — Goblin Scout

Flying

Utvara Scalper attacks each combat if able.

1/2

Valley DasherValley Dasher

{1}{R}

Creature — Human Berserker

Haste

Valley Dasher attacks each turn if able.

2/2

{1}{R}

Creature — Human Berserker

Haste

Valley Dasher attacks each combat if able.

2/2

Volatile RigVolatile Rig

{4}

Artifact Creature — Construct

Trample

Volatile Rig attacks each turn if able.

Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.

When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

4/4

{4}

Artifact Creature — Construct

Trample

Volatile Rig attacks each combat if able.

Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.

When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

4/4

WatchdogWatchdog

{3}

Artifact Creature — Hound

Watchdog blocks each turn if able.

As long as Watchdog is untapped, all creatures attacking you get -1/-0.

1/2

{3}

Artifact Creature — Hound

Watchdog blocks each combat if able.

As long as Watchdog is untapped, all creatures attacking you get -1/-0.

1/2

Attack This Turn

Commander (2017 Edition)Ixalan
Arcum's WhistleArcum's Whistle

{3}

Artifact

{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared.

{3}

Artifact

{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate this ability only before attackers are declared.

Nettling ImpNettling Imp

{2}{B}

Creature — Imp

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.

1/1

{2}{B}

Creature — Imp

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only during an opponent's turn, before attackers are declared.

1/1

NorrittNorritt

{3}{B}

Creature — Imp

{T}: Untap target blue creature.

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only before attackers are declared.

1/1

{3}{B}

Creature — Imp

{T}: Untap target blue creature.

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate this ability only before attackers are declared.

1/1

Oracle en-VecOracle en-Vec

{1}{W}

Creature — Human Wizard

{T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack. Activate this ability only during your turn.

1/1

{1}{W}

Creature — Human Wizard

{T}: Target opponent chooses any number of creatures he or she controls. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate this ability only during your turn.

1/1

Dinosaurs

Commander (2017 Edition)Ixalan
Alpha TyrranaxAlpha Tyrranax

{4}{G}{G}

Creature — Beast

6/5

{4}{G}{G}

Creature — Dinosaur Beast

6/5

Deathmist RaptorDeathmist Raptor

{1}{G}{G}

Creature — Lizard Beast

Deathtouch

Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.

Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/3

{1}{G}{G}

Creature — Dinosaur Beast

Deathtouch

Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.

Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/3

DromosaurDromosaur

{2}{R}

Creature — Lizard

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

2/3

{2}{R}

Creature — Dinosaur

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

2/3

Frenetic RaptorFrenetic Raptor

{5}{R}

Creature — Lizard Beast

Beasts can't block.

6/6

{5}{R}

Creature — Dinosaur Beast

Beasts can't block.

6/6

FungusaurFungusaur

{3}{G}

Creature — Fungus Lizard

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

2/2

{3}{G}

Creature — Fungus Dinosaur

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

2/2

ImperiosaurImperiosaur

{2}{G}{G}

Creature — Lizard

Spend only mana produced by basic lands to cast Imperiosaur.

5/5

{2}{G}{G}

Creature — Dinosaur

Spend only mana produced by basic lands to cast Imperiosaur.

5/5

MagmasaurMagmasaur

{3}{R}{R}

Creature — Elemental Lizard

Magmasaur enters the battlefield with five +1/+1 counters on it.

At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.

0/0

{3}{R}{R}

Creature — Elemental Dinosaur

Magmasaur enters the battlefield with five +1/+1 counters on it.

At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.

0/0

PangosaurPangosaur

{2}{G}{G}

Creature — Lizard

Whenever a player plays a land, return Pangosaur to its owner's hand.

6/6

{2}{G}{G}

Creature — Dinosaur

Whenever a player plays a land, return Pangosaur to its owner's hand.

6/6

Putrid RaptorPutrid Raptor

{4}{B}{B}

Creature — Zombie Lizard Beast

Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

4/4

{4}{B}{B}

Creature — Zombie Dinosaur Beast

Morph—Discard a Zombie card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

4/4

Pygmy AllosaurusPygmy Allosaurus

{2}{G}

Creature — Lizard

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

2/2

{2}{G}

Creature — Dinosaur

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

2/2

Ridgetop RaptorRidgetop Raptor

{3}{R}

Creature — Lizard Beast

Double strike (This creature deals both first-strike and regular combat damage.)

2/1

{3}{R}

Creature — Dinosaur Beast

Double strike (This creature deals both first-strike and regular combat damage.)

2/1

Shivan RaptorShivan Raptor

{2}{R}

Creature — Lizard

First strike, haste

Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

3/1

{2}{R}

Creature — Dinosaur

First strike, haste

Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

3/1

TyrranaxTyrranax

{4}{G}{G}

Creature — Beast

{1}{G}: Tyrranax gets -1/+1 until end of turn.

5/4

{4}{G}{G}

Creature — Dinosaur Beast

{1}{G}: Tyrranax gets -1/+1 until end of turn.

5/4

Legendary Planeswalkers

Commander (2017 Edition)Ixalan
Ajani, Caller of the PrideAjani, Caller of the Pride

{1}{W}{W}

Planeswalker — Ajani

+1: Put a +1/+1 counter on up to one target creature.

-3: Target creature gains flying and double strike until end of turn.

-8: Create X 2/2 white Cat creature tokens, where X is your life total.

4 loyalty

{1}{W}{W}

Legendary Planeswalker — Ajani

+1: Put a +1/+1 counter on up to one target creature.

-3: Target creature gains flying and double strike until end of turn.

-8: Create X 2/2 white Cat creature tokens, where X is your life total.

4 loyalty

Ajani GoldmaneAjani Goldmane

{2}{W}{W}

Planeswalker — Ajani

+1: You gain 2 life.

-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

-6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

4 loyalty

{2}{W}{W}

Legendary Planeswalker — Ajani

+1: You gain 2 life.

-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

-6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."

4 loyalty

Ajani, Mentor of HeroesAjani, Mentor of Heroes

{3}{G}{W}

Planeswalker — Ajani

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

-8: You gain 100 life.

4 loyalty

{3}{G}{W}

Legendary Planeswalker — Ajani

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.

+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

-8: You gain 100 life.

4 loyalty

Ajani SteadfastAjani Steadfast

{3}{W}

Planeswalker — Ajani

+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.

-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

-7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

4 loyalty

{3}{W}

Legendary Planeswalker — Ajani

+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.

-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.

-7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

4 loyalty

Ajani UnyieldingAjani Unyielding

{4}{G}{W}

Planeswalker — Ajani

+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

-2: Exile target creature. Its controller gains life equal to its power.

-9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.

4 loyalty

{4}{G}{W}

Legendary Planeswalker — Ajani

+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

-2: Exile target creature. Its controller gains life equal to its power.

-9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.

4 loyalty

Ajani, Valiant ProtectorAjani, Valiant Protector

{4}{G}{W}

Planeswalker — Ajani

+2: Put two +1/+1 counters on up to one target creature.

+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

-11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.

4 loyalty

{4}{G}{W}

Legendary Planeswalker — Ajani

+2: Put two +1/+1 counters on up to one target creature.

+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

-11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.

4 loyalty

Ajani VengeantAjani Vengeant

{2}{R}{W}

Planeswalker — Ajani

+1: Target permanent doesn't untap during its controller's next untap step.

-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.

-7: Destroy all lands target player controls.

3 loyalty

{2}{R}{W}

Legendary Planeswalker — Ajani

+1: Target permanent doesn't untap during its controller's next untap step.

-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.

-7: Destroy all lands target player controls.

3 loyalty

Arlinn, Embraced by the MoonArlinn, Embraced by the Moon

Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

-1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon.

-6: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to target creature or player.'"

[Red/Green color indicator. Back face. Transforms into Arlinn Kord.]

Legendary Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

-1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon.

-6: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to target creature or player.'"

[Red/Green color indicator. Back face. Transforms into Arlinn Kord.]

Arlinn KordArlinn Kord

{2}{R}{G}

Planeswalker — Arlinn

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

[Front face. Transforms into Arlinn, Embraced by the Moon.]

3 loyalty

{2}{R}{G}

Legendary Planeswalker — Arlinn

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

[Front face. Transforms into Arlinn, Embraced by the Moon.]

3 loyalty

Ashiok, Nightmare WeaverAshiok, Nightmare Weaver

{1}{U}{B}

Planeswalker — Ashiok

+2: Exile the top three cards of target opponent's library.

-X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

-10: Exile all cards from all opponents' hands and graveyards.

3 loyalty

{1}{U}{B}

Legendary Planeswalker — Ashiok

+2: Exile the top three cards of target opponent's library.

-X: Put a creature card with converted mana cost X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

-10: Exile all cards from all opponents' hands and graveyards.

3 loyalty

Chandra AblazeChandra Ablaze

{4}{R}{R}

Planeswalker — Chandra

+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.

-2: Each player discards his or her hand, then draws three cards.

-7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.

5 loyalty

{4}{R}{R}

Legendary Planeswalker — Chandra

+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.

-2: Each player discards his or her hand, then draws three cards.

-7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.

5 loyalty

Chandra, FlamecallerChandra, Flamecaller

{4}{R}{R}

Planeswalker — Chandra

+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

0: Discard all the cards in your hand, then draw that many cards plus one.

-X: Chandra, Flamecaller deals X damage to each creature.

4 loyalty

{4}{R}{R}

Legendary Planeswalker — Chandra

+1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

0: Discard all the cards in your hand, then draw that many cards plus one.

-X: Chandra, Flamecaller deals X damage to each creature.

4 loyalty

Chandra NalaarChandra Nalaar

{3}{R}{R}

Planeswalker — Chandra

+1: Chandra Nalaar deals 1 damage to target player.

-X: Chandra Nalaar deals X damage to target creature.

-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.

6 loyalty

{3}{R}{R}

Legendary Planeswalker — Chandra

+1: Chandra Nalaar deals 1 damage to target player.

-X: Chandra Nalaar deals X damage to target creature.

-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.

6 loyalty

Chandra, PyrogeniusChandra, Pyrogenius

{4}{R}{R}

Planeswalker — Chandra

+2: Chandra, Pyrogenius deals 2 damage to each opponent.

-3: Chandra, Pyrogenius deals 4 damage to target creature.

-10: Chandra, Pyrogenius deals 6 damage to target player and each creature he or she controls.

5 loyalty

{4}{R}{R}

Legendary Planeswalker — Chandra

+2: Chandra, Pyrogenius deals 2 damage to each opponent.

-3: Chandra, Pyrogenius deals 4 damage to target creature.

-10: Chandra, Pyrogenius deals 6 damage to target player and each creature he or she controls.

5 loyalty

Chandra, PyromasterChandra, Pyromaster

{2}{R}{R}

Planeswalker — Chandra

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

4 loyalty

{2}{R}{R}

Legendary Planeswalker — Chandra

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

4 loyalty

Chandra, Roaring FlameChandra, Roaring Flame

Planeswalker — Chandra

+1: Chandra, Roaring Flame deals 2 damage to target player.

-2: Chandra, Roaring Flame deals 2 damage to target creature.

-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

[Red color indicator. Back face. Transforms into Chandra, Fire of Kaladesh.]

4 loyalty

Legendary Planeswalker — Chandra

+1: Chandra, Roaring Flame deals 2 damage to target player.

-2: Chandra, Roaring Flame deals 2 damage to target creature.

-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

[Red color indicator. Back face. Transforms into Chandra, Fire of Kaladesh.]

4 loyalty

Chandra, the FirebrandChandra, the Firebrand

{3}{R}

Planeswalker — Chandra

+1: Chandra, the Firebrand deals 1 damage to target creature or player.

-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

-6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.

3 loyalty

{3}{R}

Legendary Planeswalker — Chandra

+1: Chandra, the Firebrand deals 1 damage to target creature or player.

-2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

-6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.

3 loyalty

Chandra, Torch of DefianceChandra, Torch of Defiance

{2}{R}{R}

Planeswalker — Chandra

+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add {R}{R} to your mana pool.

-3: Chandra, Torch of Defiance deals 4 damage to target creature.

-7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to target creature or player."

4 loyalty

{2}{R}{R}

Legendary Planeswalker — Chandra

+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add {R}{R} to your mana pool.

-3: Chandra, Torch of Defiance deals 4 damage to target creature.

-7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to target creature or player."

4 loyalty

Dack FaydenDack Fayden

{1}{U}{R}

Planeswalker — Dack

+1: Target player draws two cards, then discards two cards.

-2: Gain control of target artifact.

-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

3 loyalty

{1}{U}{R}

Legendary Planeswalker — Dack

+1: Target player draws two cards, then discards two cards.

-2: Gain control of target artifact.

-6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

3 loyalty

Daretti, Ingenious IconoclastDaretti, Ingenious Iconoclast

{1}{B}{R}

Planeswalker — Daretti

+1: Create a 1/1 colorless Construct artifact creature token with defender.

-1: You may sacrifice an artifact. If you do, destroy target artifact or creature.

-6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.

3 loyalty

{1}{B}{R}

Legendary Planeswalker — Daretti

+1: Create a 1/1 colorless Construct artifact creature token with defender.

-1: You may sacrifice an artifact. If you do, destroy target artifact or creature.

-6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.

3 loyalty

Daretti, Scrap SavantDaretti, Scrap Savant

{3}{R}

Planeswalker — Daretti

+2: Discard up to two cards, then draw that many cards.

-2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

-10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.

3 loyalty

{3}{R}

Legendary Planeswalker — Daretti

+2: Discard up to two cards, then draw that many cards.

-2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

-10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."

Daretti, Scrap Savant can be your commander.

3 loyalty

Domri RadeDomri Rade

{1}{R}{G}

Planeswalker — Domri

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

-2: Target creature you control fights another target creature.

-7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

3 loyalty

{1}{R}{G}

Legendary Planeswalker — Domri

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

-2: Target creature you control fights another target creature.

-7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

3 loyalty

Dovin BaanDovin Baan

{2}{W}{U}

Planeswalker — Dovin

+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.

-1: You gain 2 life and draw a card.

-7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."

3 loyalty

{2}{W}{U}

Legendary Planeswalker — Dovin

+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.

-1: You gain 2 life and draw a card.

-7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."

3 loyalty

Elspeth, Knight-ErrantElspeth, Knight-Errant

{2}{W}{W}

Planeswalker — Elspeth

+1: Create a 1/1 white Soldier creature token.

+1: Target creature gets +3/+3 and gains flying until end of turn.

-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

4 loyalty

{2}{W}{W}

Legendary Planeswalker — Elspeth

+1: Create a 1/1 white Soldier creature token.

+1: Target creature gets +3/+3 and gains flying until end of turn.

-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

4 loyalty

Elspeth, Sun's ChampionElspeth, Sun's Champion

{4}{W}{W}

Planeswalker — Elspeth

+1: Create three 1/1 white Soldier creature tokens.

-3: Destroy all creatures with power 4 or greater.

-7: You get an emblem with "Creatures you control get +2/+2 and have flying."

4 loyalty

{4}{W}{W}

Legendary Planeswalker — Elspeth

+1: Create three 1/1 white Soldier creature tokens.

-3: Destroy all creatures with power 4 or greater.

-7: You get an emblem with "Creatures you control get +2/+2 and have flying."

4 loyalty

Elspeth TirelElspeth Tirel

{3}{W}{W}

Planeswalker — Elspeth

+2: You gain 1 life for each creature you control.

-2: Create three 1/1 white Soldier creature tokens.

-5: Destroy all other permanents except for lands and tokens.

4 loyalty

{3}{W}{W}

Legendary Planeswalker — Elspeth

+2: You gain 1 life for each creature you control.

-2: Create three 1/1 white Soldier creature tokens.

-5: Destroy all other permanents except for lands and tokens.

4 loyalty

Freyalise, Llanowar's FuryFreyalise, Llanowar's Fury

{3}{G}{G}

Planeswalker — Freyalise

+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G} to your mana pool."

-2: Destroy target artifact or enchantment.

-6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

3 loyalty

{3}{G}{G}

Legendary Planeswalker — Freyalise

+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G} to your mana pool."

-2: Destroy target artifact or enchantment.

-6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

3 loyalty

Garruk, Apex PredatorGarruk, Apex Predator

{5}{B}{G}

Planeswalker — Garruk

+1: Destroy another target planeswalker.

+1: Create a 3/3 black Beast creature token with deathtouch.

-3: Destroy target creature. You gain life equal to its toughness.

-8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."

5 loyalty

{5}{B}{G}

Legendary Planeswalker — Garruk

+1: Destroy another target planeswalker.

+1: Create a 3/3 black Beast creature token with deathtouch.

-3: Destroy target creature. You gain life equal to its toughness.

-8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."

5 loyalty

Garruk, Caller of BeastsGarruk, Caller of Beasts

{4}{G}{G}

Planeswalker — Garruk

+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

-3: You may put a green creature card from your hand onto the battlefield.

-7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."

4 loyalty

{4}{G}{G}

Legendary Planeswalker — Garruk

+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

-3: You may put a green creature card from your hand onto the battlefield.

-7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."

4 loyalty

Garruk, Primal HunterGarruk, Primal Hunter

{2}{G}{G}{G}

Planeswalker — Garruk

+1: Create a 3/3 green Beast creature token.

-3: Draw cards equal to the greatest power among creatures you control.

-6: Create a 6/6 green Wurm creature token for each land you control.

3 loyalty

{2}{G}{G}{G}

Legendary Planeswalker — Garruk

+1: Create a 3/3 green Beast creature token.

-3: Draw cards equal to the greatest power among creatures you control.

-6: Create a 6/6 green Wurm creature token for each land you control.

3 loyalty

Garruk RelentlessGarruk Relentless

{3}{G}

Planeswalker — Garruk

When Garruk Relentless has two or fewer loyalty counters on him, transform him.

0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.

0: Create a 2/2 green Wolf creature token.

[Front face. Transforms into Garruk, the Veil-Cursed.]

3 loyalty

{3}{G}

Legendary Planeswalker — Garruk

When Garruk Relentless has two or fewer loyalty counters on him, transform him.

0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.

0: Create a 2/2 green Wolf creature token.

[Front face. Transforms into Garruk, the Veil-Cursed.]

3 loyalty

Garruk, the Veil-CursedGarruk, the Veil-Cursed

Planeswalker — Garruk

+1: Create a 1/1 black Wolf creature token with deathtouch.

-1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

-3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

[Black/Green color indicator. Back face. Transforms into Garruk Relentless.]

Legendary Planeswalker — Garruk

+1: Create a 1/1 black Wolf creature token with deathtouch.

-1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

-3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

[Black/Green color indicator. Back face. Transforms into Garruk Relentless.]

Garruk WildspeakerGarruk Wildspeaker

{2}{G}{G}

Planeswalker — Garruk

+1: Untap two target lands.

-1: Create a 3/3 green Beast creature token.

-4: Creatures you control get +3/+3 and gain trample until end of turn.

3 loyalty

{2}{G}{G}

Legendary Planeswalker — Garruk

+1: Untap two target lands.

-1: Create a 3/3 green Beast creature token.

-4: Creatures you control get +3/+3 and gain trample until end of turn.

3 loyalty

Gideon, Ally of ZendikarGideon, Ally of Zendikar

{2}{W}{W}

Planeswalker — Gideon

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.

-4: You get an emblem with "Creatures you control get +1/+1."

4 loyalty

{2}{W}{W}

Legendary Planeswalker — Gideon

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.

-4: You get an emblem with "Creatures you control get +1/+1."

4 loyalty

Gideon, Battle-ForgedGideon, Battle-Forged

Planeswalker — Gideon

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.

+1: Until your next turn, target creature gains indestructible. Untap that creature.

0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

[White color indicator. Back face. Transforms into Kytheon, Hero of Akros.]

3 loyalty

Legendary Planeswalker — Gideon

+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.

+1: Until your next turn, target creature gains indestructible. Untap that creature.

0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

[White color indicator. Back face. Transforms into Kytheon, Hero of Akros.]

3 loyalty

Gideon, Champion of JusticeGideon, Champion of Justice

{2}{W}{W}

Planeswalker — Gideon

+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.

0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.

-15: Exile all other permanents.

4 loyalty

{2}{W}{W}

Legendary Planeswalker — Gideon

+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.

0: Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.

-15: Exile all other permanents.

4 loyalty

Gideon JuraGideon Jura

{3}{W}{W}

Planeswalker — Gideon

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.

-2: Destroy target tapped creature.

0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

6 loyalty

{3}{W}{W}

Legendary Planeswalker — Gideon

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.

-2: Destroy target tapped creature.

0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

6 loyalty

Gideon, Martial ParagonGideon, Martial Paragon

{4}{W}

Planeswalker — Gideon

+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.

0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

-10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.

5 loyalty

{4}{W}

Legendary Planeswalker — Gideon

+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.

0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

-10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.

5 loyalty

Gideon of the TrialsGideon of the Trials

{1}{W}{W}

Planeswalker — Gideon

+1: Until your next turn, prevent all damage target permanent would deal.

0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

3 loyalty

{1}{W}{W}

Legendary Planeswalker — Gideon

+1: Until your next turn, prevent all damage target permanent would deal.

0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

3 loyalty

Jace, Architect of ThoughtJace, Architect of Thought

{2}{U}{U}

Planeswalker — Jace

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

-2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

4 loyalty

{2}{U}{U}

Legendary Planeswalker — Jace

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

-2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

4 loyalty

Jace BelerenJace Beleren

{1}{U}{U}

Planeswalker — Jace

+2: Each player draws a card.

-1: Target player draws a card.

-10: Target player puts the top twenty cards of his or her library into his or her graveyard.

3 loyalty

{1}{U}{U}

Legendary Planeswalker — Jace

+2: Each player draws a card.

-1: Target player draws a card.

-10: Target player puts the top twenty cards of his or her library into his or her graveyard.

3 loyalty

Jace, Memory AdeptJace, Memory Adept

{3}{U}{U}

Planeswalker — Jace

+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.

0: Target player puts the top ten cards of his or her library into his or her graveyard.

-7: Any number of target players each draw twenty cards.

4 loyalty

{3}{U}{U}

Legendary Planeswalker — Jace

+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.

0: Target player puts the top ten cards of his or her library into his or her graveyard.

-7: Any number of target players each draw twenty cards.

4 loyalty

Jace, Telepath UnboundJace, Telepath Unbound

Planeswalker — Jace

+1: Up to one target creature gets -2/-0 until your next turn.

-3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.

-9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard."

[Blue color indicator. Back face. Transforms into Jace, Vryn's Prodigy.]

5 loyalty

Legendary Planeswalker — Jace

+1: Up to one target creature gets -2/-0 until your next turn.

-3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.

-9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of his or her library into his or her graveyard."

[Blue color indicator. Back face. Transforms into Jace, Vryn's Prodigy.]

5 loyalty

Jace, the Living GuildpactJace, the Living Guildpact

{2}{U}{U}

Planeswalker — Jace

+1: Look at the top two cards of your library. Put one of them into your graveyard.

-3: Return another target nonland permanent to its owner's hand.

-8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.

5 loyalty

{2}{U}{U}

Legendary Planeswalker — Jace

+1: Look at the top two cards of your library. Put one of them into your graveyard.

-3: Return another target nonland permanent to its owner's hand.

-8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.

5 loyalty

Jace, the Mind SculptorJace, the Mind Sculptor

{2}{U}{U}

Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

-1: Return target creature to its owner's hand.

-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

3 loyalty

{2}{U}{U}

Legendary Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

-1: Return target creature to its owner's hand.

-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

3 loyalty

Jace, Unraveler of SecretsJace, Unraveler of Secrets

{3}{U}{U}

Planeswalker — Jace

+1: Scry 1, then draw a card.

-2: Return target creature to its owner's hand.

-8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."

5 loyalty

{3}{U}{U}

Legendary Planeswalker — Jace

+1: Scry 1, then draw a card.

-2: Return target creature to its owner's hand.

-8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."

5 loyalty

Karn LiberatedKarn Liberated

{7}

Planeswalker — Karn

+4: Target player exiles a card from his or her hand.

-3: Exile target permanent.

-14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

6 loyalty

{7}

Legendary Planeswalker — Karn

+4: Target player exiles a card from his or her hand.

-3: Exile target permanent.

-14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

6 loyalty

Kaya, Ghost AssassinKaya, Ghost Assassin

{2}{W}{B}

Planeswalker — Kaya

0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.

-1: Each opponent loses 2 life and you gain 2 life.

-2: Each opponent discards a card and you draw a card.

5 loyalty

{2}{W}{B}

Legendary Planeswalker — Kaya

0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.

-1: Each opponent loses 2 life and you gain 2 life.

-2: Each opponent discards a card and you draw a card.

5 loyalty

Kiora, Master of the DepthsKiora, Master of the Depths

{2}{G}{U}

Planeswalker — Kiora

+1: Untap up to one target creature and up to one target land.

-2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

-8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

4 loyalty

{2}{G}{U}

Legendary Planeswalker — Kiora

+1: Untap up to one target creature and up to one target land.

-2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

-8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

4 loyalty

Kiora, the Crashing WaveKiora, the Crashing Wave

{2}{G}{U}

Planeswalker — Kiora

+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

-1: Draw a card. You may play an additional land this turn.

-5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."

2 loyalty

{2}{G}{U}

Legendary Planeswalker — Kiora

+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

-1: Draw a card. You may play an additional land this turn.

-5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."

2 loyalty

Koth of the HammerKoth of the Hammer

{2}{R}{R}

Planeswalker — Koth

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

-2: Add {R} to your mana pool for each Mountain you control.

-5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'"

3 loyalty

{2}{R}{R}

Legendary Planeswalker — Koth

+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.

-2: Add {R} to your mana pool for each Mountain you control.

-5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'"

3 loyalty

Liliana, Death's MajestyLiliana, Death's Majesty

{3}{B}{B}

Planeswalker — Liliana

+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard.

-3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.

-7: Destroy all non-Zombie creatures.

5 loyalty

{3}{B}{B}

Legendary Planeswalker — Liliana

+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard.

-3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.

-7: Destroy all non-Zombie creatures.

5 loyalty

Liliana, Death WielderLiliana, Death Wielder

{5}{B}{B}

Planeswalker — Liliana

+2: Put a -1/-1 counter on up to one target creature.

-3: Destroy target creature with a -1/-1 counter on it.

-10: Return all creature cards from your graveyard to the battlefield.

5 loyalty

{5}{B}{B}

Legendary Planeswalker — Liliana

+2: Put a -1/-1 counter on up to one target creature.

-3: Destroy target creature with a -1/-1 counter on it.

-10: Return all creature cards from your graveyard to the battlefield.

5 loyalty

Liliana, Defiant NecromancerLiliana, Defiant Necromancer

Planeswalker — Liliana

+2: Each player discards a card.

-X: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield.

-8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."

[Black color indicator. Back face. Transforms into Liliana, Heretical Healer.]

3 loyalty

Legendary Planeswalker — Liliana

+2: Each player discards a card.

-X: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield.

-8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."

[Black color indicator. Back face. Transforms into Liliana, Heretical Healer.]

3 loyalty

Liliana of the Dark RealmsLiliana of the Dark Realms

{2}{B}{B}

Planeswalker — Liliana

+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.

-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

-6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'"

3 loyalty

{2}{B}{B}

Legendary Planeswalker — Liliana

+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.

-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

-6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'"

3 loyalty

Liliana of the VeilLiliana of the Veil

{1}{B}{B}

Planeswalker — Liliana

+1: Each player discards a card.

-2: Target player sacrifices a creature.

-6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

3 loyalty

{1}{B}{B}

Legendary Planeswalker — Liliana

+1: Each player discards a card.

-2: Target player sacrifices a creature.

-6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

3 loyalty

Liliana, the Last HopeLiliana, the Last Hope

{1}{B}{B}

Planeswalker — Liliana

+1: Up to one target creature gets -2/-1 until your next turn.

-2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

-7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."

3 loyalty

{1}{B}{B}

Legendary Planeswalker — Liliana

+1: Up to one target creature gets -2/-1 until your next turn.

-2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

-7: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."

3 loyalty

Liliana VessLiliana Vess

{3}{B}{B}

Planeswalker — Liliana

+1: Target player discards a card.

-2: Search your library for a card, then shuffle your library and put that card on top of it.

-8: Put all creature cards from all graveyards onto the battlefield under your control.

5 loyalty

{3}{B}{B}

Legendary Planeswalker — Liliana

+1: Target player discards a card.

-2: Search your library for a card, then shuffle your library and put that card on top of it.

-8: Put all creature cards from all graveyards onto the battlefield under your control.

5 loyalty

Nahiri, the HarbingerNahiri, the Harbinger

{2}{R}{W}

Planeswalker — Nahiri

+2: You may discard a card. If you do, draw a card.

-2: Exile target enchantment, tapped artifact, or tapped creature.

-8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.

4 loyalty

{2}{R}{W}

Legendary Planeswalker — Nahiri

+2: You may discard a card. If you do, draw a card.

-2: Exile target enchantment, tapped artifact, or tapped creature.

-8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.

4 loyalty

Nahiri, the LithomancerNahiri, the Lithomancer

{3}{W}{W}

Planeswalker — Nahiri

+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.

-2: You may put an Equipment card from your hand or graveyard onto the battlefield.

-10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.

Nahiri, the Lithomancer can be your commander.

3 loyalty

{3}{W}{W}

Legendary Planeswalker — Nahiri

+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.

-2: You may put an Equipment card from your hand or graveyard onto the battlefield.

-10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.

Nahiri, the Lithomancer can be your commander.

3 loyalty

Narset TranscendentNarset Transcendent

{2}{W}{U}

Planeswalker — Narset

+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.

-2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound.

-9: You get an emblem with "Your opponents can't cast noncreature spells."

6 loyalty

{2}{W}{U}

Legendary Planeswalker — Narset

+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.

-2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound.

-9: You get an emblem with "Your opponents can't cast noncreature spells."

6 loyalty

Nicol Bolas, God-PharaohNicol Bolas, God-Pharaoh

{4}{U}{B}{R}

Planeswalker — Bolas

+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from his or her hand.

-4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls.

-12: Exile each nonland permanent your opponents control.

7 loyalty

{4}{U}{B}{R}

Legendary Planeswalker — Bolas

+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.

+1: Each opponent exiles two cards from his or her hand.

-4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls.

-12: Exile each nonland permanent your opponents control.

7 loyalty

Nicol Bolas, PlaneswalkerNicol Bolas, Planeswalker

{4}{U}{B}{B}{R}

Planeswalker — Bolas

+3: Destroy target noncreature permanent.

-2: Gain control of target creature.

-9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.

5 loyalty

{4}{U}{B}{B}{R}

Legendary Planeswalker — Bolas

+3: Destroy target noncreature permanent.

-2: Gain control of target creature.

-9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.

5 loyalty

Nicol Bolas, the DeceiverNicol Bolas, the Deceiver

{5}{U}{B}{R}

Planeswalker — Bolas

+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

-3: Destroy target creature. Draw a card.

-11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.

5 loyalty

{5}{U}{B}{R}

Legendary Planeswalker — Bolas

+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

-3: Destroy target creature. Draw a card.

-11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.

5 loyalty

Nissa, Genesis MageNissa, Genesis Mage

{5}{G}{G}

Planeswalker — Nissa

+2: Untap up to two target creatures and up to two target lands.

-3: Target creature gets +5/+5 until end of turn.

-10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

5 loyalty

{5}{G}{G}

Legendary Planeswalker — Nissa

+2: Untap up to two target creatures and up to two target lands.

-3: Target creature gets +5/+5 until end of turn.

-10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

5 loyalty

Nissa, Nature's ArtisanNissa, Nature's Artisan

{4}{G}{G}

Planeswalker — Nissa

+3: You gain 3 life.

-4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.

-12: Creatures you control get +5/+5 and gain trample until end of turn.

5 loyalty

{4}{G}{G}

Legendary Planeswalker — Nissa

+3: You gain 3 life.

-4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.

-12: Creatures you control get +5/+5 and gain trample until end of turn.

5 loyalty

Nissa RevaneNissa Revane

{2}{G}{G}

Planeswalker — Nissa

+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.

+1: You gain 2 life for each Elf you control.

-7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.

2 loyalty

{2}{G}{G}

Legendary Planeswalker — Nissa

+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.

+1: You gain 2 life for each Elf you control.

-7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.

2 loyalty

Nissa, Sage AnimistNissa, Sage Animist

Planeswalker — Nissa

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

-2: Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.

-7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

[Green color indicator. Back face. Transforms into Nissa, Vastwood Seer.]

3 loyalty

Legendary Planeswalker — Nissa

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.

-2: Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.

-7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

[Green color indicator. Back face. Transforms into Nissa, Vastwood Seer.]

3 loyalty

Nissa, Steward of ElementsNissa, Steward of Elements

{X}{G}{U}

Planeswalker — Nissa

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

-6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

X loyalty

{X}{G}{U}

Legendary Planeswalker — Nissa

+2: Scry 2.

0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

-6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

X loyalty

Nissa, Vital ForceNissa, Vital Force

{3}{G}{G}

Planeswalker — Nissa

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

-3: Return target permanent card from your graveyard to your hand.

-6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

5 loyalty

{3}{G}{G}

Legendary Planeswalker — Nissa

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

-3: Return target permanent card from your graveyard to your hand.

-6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."

5 loyalty

Nissa, Voice of ZendikarNissa, Voice of Zendikar

{1}{G}{G}

Planeswalker — Nissa

+1: Create a 0/1 green Plant creature token.

-2: Put a +1/+1 counter on each creature you control.

-7: You gain X life and draw X cards, where X is the number of lands you control.

3 loyalty

{1}{G}{G}

Legendary Planeswalker — Nissa

+1: Create a 0/1 green Plant creature token.

-2: Put a +1/+1 counter on each creature you control.

-7: You gain X life and draw X cards, where X is the number of lands you control.

3 loyalty

Nissa, WorldwakerNissa, Worldwaker

{3}{G}{G}

Planeswalker — Nissa

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

3 loyalty

{3}{G}{G}

Legendary Planeswalker — Nissa

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.

+1: Untap up to four target Forests.

-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.

3 loyalty

Ob Nixilis of the Black OathOb Nixilis of the Black Oath

{3}{B}{B}

Planeswalker — Nixilis

+2: Each opponent loses 1 life. You gain life equal to the life lost this way.

-2: Create a 5/5 black Demon creature token with flying. You lose 2 life.

-8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."

Ob Nixilis of the Black Oath can be your commander.

3 loyalty

{3}{B}{B}

Legendary Planeswalker — Nixilis

+2: Each opponent loses 1 life. You gain life equal to the life lost this way.

-2: Create a 5/5 black Demon creature token with flying. You lose 2 life.

-8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."

Ob Nixilis of the Black Oath can be your commander.

3 loyalty

Ob Nixilis ReignitedOb Nixilis Reignited

{3}{B}{B}

Planeswalker — Nixilis

+1: You draw a card and you lose 1 life.

-3: Destroy target creature.

-8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

5 loyalty

{3}{B}{B}

Legendary Planeswalker — Nixilis

+1: You draw a card and you lose 1 life.

-3: Destroy target creature.

-8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

5 loyalty

Ral ZarekRal Zarek

{2}{U}{R}

Planeswalker — Ral

+1: Tap target permanent, then untap another target permanent.

-2: Ral Zarek deals 3 damage to target creature or player.

-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

4 loyalty

{2}{U}{R}

Legendary Planeswalker — Ral

+1: Tap target permanent, then untap another target permanent.

-2: Ral Zarek deals 3 damage to target creature or player.

-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.

4 loyalty

Saheeli RaiSaheeli Rai

{1}{U}{R}

Planeswalker — Saheeli

+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.

-2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.

-7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.

3 loyalty

{1}{U}{R}

Legendary Planeswalker — Saheeli

+1: Scry 1. Saheeli Rai deals 1 damage to each opponent.

-2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.

-7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.

3 loyalty

Samut, the TestedSamut, the Tested

{2}{R}{G}

Planeswalker — Samut

+1: Up to one target creature gains double strike until end of turn.

-2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players.

-7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.

4 loyalty

{2}{R}{G}

Legendary Planeswalker — Samut

+1: Up to one target creature gains double strike until end of turn.

-2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players.

-7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.

4 loyalty

Sarkhan, the DragonspeakerSarkhan, the Dragonspeaker

{3}{R}{R}

Planeswalker — Sarkhan

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

-3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

-6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

4 loyalty

{3}{R}{R}

Legendary Planeswalker — Sarkhan

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

-3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

-6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

4 loyalty

Sarkhan the MadSarkhan the Mad

{3}{B}{R}

Planeswalker — Sarkhan

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.

-2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

-4: Each Dragon creature you control deals damage equal to its power to target player.

7 loyalty

{3}{B}{R}

Legendary Planeswalker — Sarkhan

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.

-2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

-4: Each Dragon creature you control deals damage equal to its power to target player.

7 loyalty

Sarkhan UnbrokenSarkhan Unbroken

{2}{G}{U}{R}

Planeswalker — Sarkhan

+1: Draw a card, then add one mana of any color to your mana pool.

-2: Create a 4/4 red Dragon creature token with flying.

-8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.

4 loyalty

{2}{G}{U}{R}

Legendary Planeswalker — Sarkhan

+1: Draw a card, then add one mana of any color to your mana pool.

-2: Create a 4/4 red Dragon creature token with flying.

-8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.

4 loyalty

Sarkhan VolSarkhan Vol

{2}{R}{G}

Planeswalker — Sarkhan

+1: Creatures you control get +1/+1 and gain haste until end of turn.

-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

-6: Create five 4/4 red Dragon creature tokens with flying.

4 loyalty

{2}{R}{G}

Legendary Planeswalker — Sarkhan

+1: Creatures you control get +1/+1 and gain haste until end of turn.

-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

-6: Create five 4/4 red Dragon creature tokens with flying.

4 loyalty

Sorin, Grim NemesisSorin, Grim Nemesis

{4}{W}{B}

Planeswalker — Sorin

+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost.

-X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.

-9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.

6 loyalty

{4}{W}{B}

Legendary Planeswalker — Sorin

+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost.

-X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.

-9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.

6 loyalty

Sorin, Lord of InnistradSorin, Lord of Innistrad

{2}{W}{B}

Planeswalker — Sorin

+1: Create a 1/1 black Vampire creature token with lifelink.

-2: You get an emblem with "Creatures you control get +1/+0."

-6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

3 loyalty

{2}{W}{B}

Legendary Planeswalker — Sorin

+1: Create a 1/1 black Vampire creature token with lifelink.

-2: You get an emblem with "Creatures you control get +1/+0."

-6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

3 loyalty

Sorin MarkovSorin Markov

{3}{B}{B}{B}

Planeswalker — Sorin

+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.

-3: Target opponent's life total becomes 10.

-7: You control target player during that player's next turn.

4 loyalty

{3}{B}{B}{B}

Legendary Planeswalker — Sorin

+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.

-3: Target opponent's life total becomes 10.

-7: You control target player during that player's next turn.

4 loyalty

Sorin, Solemn VisitorSorin, Solemn Visitor

{2}{W}{B}

Planeswalker — Sorin

+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.

-2: Create a 2/2 black Vampire creature token with flying.

-6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."

4 loyalty

{2}{W}{B}

Legendary Planeswalker — Sorin

+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.

-2: Create a 2/2 black Vampire creature token with flying.

-6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."

4 loyalty

Tamiyo, Field ResearcherTamiyo, Field Researcher

{1}{G}{W}{U}

Planeswalker — Tamiyo

+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.

-2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.

-7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

4 loyalty

{1}{G}{W}{U}

Legendary Planeswalker — Tamiyo

+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.

-2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.

-7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

4 loyalty

Tamiyo, the Moon SageTamiyo, the Moon Sage

{3}{U}{U}

Planeswalker — Tamiyo

+1: Tap target permanent. It doesn't untap during its controller's next untap step.

-2: Draw a card for each tapped creature target player controls.

-8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

4 loyalty

{3}{U}{U}

Legendary Planeswalker — Tamiyo

+1: Tap target permanent. It doesn't untap during its controller's next untap step.

-2: Draw a card for each tapped creature target player controls.

-8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

4 loyalty

Teferi, Temporal ArchmageTeferi, Temporal Archmage

{4}{U}{U}

Planeswalker — Teferi

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

-1: Untap up to four target permanents.

-10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."

Teferi, Temporal Archmage can be your commander.

5 loyalty

{4}{U}{U}

Legendary Planeswalker — Teferi

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

-1: Untap up to four target permanents.

-10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."

Teferi, Temporal Archmage can be your commander.

5 loyalty

Tezzeret, Agent of BolasTezzeret, Agent of Bolas

{2}{U}{B}

Planeswalker — Tezzeret

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

-1: Target artifact becomes an artifact creature with base power and toughness 5/5.

-4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

3 loyalty

{2}{U}{B}

Legendary Planeswalker — Tezzeret

+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

-1: Target artifact becomes an artifact creature with base power and toughness 5/5.

-4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.

3 loyalty

Tezzeret, Master of MetalTezzeret, Master of Metal

{4}{U}{B}

Planeswalker — Tezzeret

+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

-3: Target opponent loses life equal to the number of artifacts you control.

-8: Gain control of all artifacts and creatures target opponent controls.

5 loyalty

{4}{U}{B}

Legendary Planeswalker — Tezzeret

+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.

-3: Target opponent loses life equal to the number of artifacts you control.

-8: Gain control of all artifacts and creatures target opponent controls.

5 loyalty

Tezzeret the SchemerTezzeret the Schemer

{2}{U}{B}

Planeswalker — Tezzeret

+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

-2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.

-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."

5 loyalty

{2}{U}{B}

Legendary Planeswalker — Tezzeret

+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

-2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.

-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."

5 loyalty

Tezzeret the SeekerTezzeret the Seeker

{3}{U}{U}

Planeswalker — Tezzeret

+1: Untap up to two target artifacts.

-X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

-5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

4 loyalty

{3}{U}{U}

Legendary Planeswalker — Tezzeret

+1: Untap up to two target artifacts.

-X: Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

-5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

4 loyalty

Tibalt, the Fiend-BloodedTibalt, the Fiend-Blooded

{R}{R}

Planeswalker — Tibalt

+1: Draw a card, then discard a card at random.

-4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.

-6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

2 loyalty

{R}{R}

Legendary Planeswalker — Tibalt

+1: Draw a card, then discard a card at random.

-4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.

-6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

2 loyalty

Ugin, the Spirit DragonUgin, the Spirit Dragon

{8}

Planeswalker — Ugin

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.

-X: Exile each permanent with converted mana cost X or less that's one or more colors.

-10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

7 loyalty

{8}

Legendary Planeswalker — Ugin

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.

-X: Exile each permanent with converted mana cost X or less that's one or more colors.

-10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

7 loyalty

Venser, the SojournerVenser, the Sojourner

{3}{W}{U}

Planeswalker — Venser

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.

-1: Creatures can't be blocked this turn.

-8: You get an emblem with "Whenever you cast a spell, exile target permanent."

3 loyalty

{3}{W}{U}

Legendary Planeswalker — Venser

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.

-1: Creatures can't be blocked this turn.

-8: You get an emblem with "Whenever you cast a spell, exile target permanent."

3 loyalty

Vraska the UnseenVraska the Unseen

{3}{B}{G}

Planeswalker — Vraska

+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.

-3: Destroy target nonland permanent.

-7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."

5 loyalty

{3}{B}{G}

Legendary Planeswalker — Vraska

+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.

-3: Destroy target nonland permanent.

-7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."

5 loyalty

Xenagos, the RevelerXenagos, the Reveler

{2}{R}{G}

Planeswalker — Xenagos

+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control.

0: Create a 2/2 red and green Satyr creature token with haste.

-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

3 loyalty

{2}{R}{G}

Legendary Planeswalker — Xenagos

+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control.

0: Create a 2/2 red and green Satyr creature token with haste.

-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

3 loyalty

General

Commander (2017 Edition)Ixalan
Behemoth SledgeBehemoth Sledge

{1}{G}{W}

Artifact — Equipment

Equipped creature gets +2/+2 and has lifelink and trample.

Equip {3}

{1}{G}{W}

Artifact — Equipment

Equipped creature gets +2/+2 and has trample and lifelink.

Equip {3}

Carpet of FlowersCarpet of Flowers

{G}

Enchantment

At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add up to X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.

{G}

Enchantment

At the beginning of each of your main phases, if you haven't added mana to your mana pool with this ability this turn, you may add X mana of any one color to your mana pool, where X is the number of Islands target opponent controls.

Celestial DawnCelestial Dawn

{1}{W}{W}

Enchantment

Lands you control are Plains.

Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

{1}{W}{W}

Enchantment

Lands you control are Plains.

Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

ConspiracyConspiracy

{3}{B}{B}

Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.

{3}{B}{B}

Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Drafna's RestorationDrafna's Restoration

{U}

Sorcery

Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order.

{U}

Sorcery

Put any number of target artifact cards from target player's graveyard on top of his or her library in any order.

Henchfiend of UkorHenchfiend of Ukor

{3}{R}

Creature — Ogre

Haste

Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice this permanent unless you pay its echo cost.)

{(b/r)}: Henchfiend of Ukor gets +1/+0 until end of turn.

3/2

{3}{R}

Creature — Ogre

Haste

Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

{(b/r)}: Henchfiend of Ukor gets +1/+0 until end of turn.

3/2

Mark of the VampireMark of the Vampire

{3}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

{3}{B}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

Thran TurbineThran Turbine

{1}

Artifact

At the beginning of your upkeep, you may add {C} or {C}{C} to your mana pool. You can't spend this mana to cast spells.

{1}

Artifact

At the beginning of your upkeep, you may add {C}{C} to your mana pool. You can't spend this mana to cast spells.

Titanic UltimatumTitanic Ultimatum

{R}{R}{G}{G}{G}{W}{W}

Sorcery

Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.

{R}{R}{G}{G}{G}{W}{W}

Sorcery

Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

Unknown ShoresUnknown Shores

Land

{T}: Add {C} to your mana pool. ({C} represents colorless mana.)

{1}, {T}: Add one mana of any color to your mana pool.

Land

{T}: Add {C} to your mana pool.

{1}, {T}: Add one mana of any color to your mana pool.

New Cards

Commander (2017 Edition)Ixalan
Adanto, the First Fort

Legendary Land

(Transforms from Legion's Landing.)

{T}: Add {W} to your mana pool.

{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.

[Back face. Transforms into Legion's Landing.]

Adanto Vanguard

{1}{W}

Creature — Vampire Soldier

As long as Adanto Vanguard is attacking, it gets +2/+0.

Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

1/1

Admiral Beckett Brass

{1}{U}{B}{R}

Legendary Creature — Human Pirate

Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

3/3

Ancient Brontodon

{6}{G}{G}

Creature — Dinosaur

9/9

Angrath's Marauders

{5}{R}{R}

Creature — Human Pirate

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

4/4

Anointed Deacon

{4}{B}

Creature — Vampire Cleric

At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.

3/3

Arcane Adaptation

{2}{U}

Enchantment

As Arcane Adaptation enters the battlefield, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Arguel's Blood Fast

{1}{B}

Legendary Enchantment

{1}{B}, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

[Front face. Transforms into Temple of Aclazotz.]

Ashes of the Abhorrent

{1}{W}

Enchantment

Players can't cast spells from graveyards or activate abilities of cards in graveyards.

Whenever a creature dies, you gain 1 life.

Atzocan Archer

{2}{G}

Creature — Human Archer

Reach

When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

1/4

Axis of Mortality

{4}{W}{W}

Enchantment

At the beginning of your upkeep, you may have two target players exchange life totals.

Azcanta, the Sunken Ruin

Legendary Land

(Transforms from Search for Azcanta.)

{T}: Add {U} to your mana pool.

{2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

[Back face. Transforms into Search for Azcanta.]

Belligerent Brontodon

{5}{G}{W}

Creature — Dinosaur

Each creature you control assigns combat damage equal to its toughness rather than its power.

4/6

Bellowing Aegisaur

{5}{W}

Creature — Dinosaur

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

3/5

Bishop of Rebirth

{3}{W}{W}

Creature — Vampire Cleric

Vigilance

Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

3/4

Bishop of the Bloodstained

{3}{B}{B}

Creature — Vampire Cleric

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

3/3

Bishop's Soldier

{1}{W}

Creature — Vampire Soldier

Lifelink

2/2

Blight Keeper

{B}

Creature — Bat Imp

Flying

{7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.

1/1

Blinding Fog

{2}{G}

Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Bloodcrazed Paladin

{1}{B}

Creature — Vampire Knight

Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

1/1

Blossom Dryad

{2}{G}

Creature — Dryad

{T}: Untap target land.

2/2

Bonded Horncrest

{3}{R}

Creature — Dinosaur

Bonded Horncrest can't attack or block alone.

5/5

Boneyard Parley

{5}{B}{B}

Sorcery

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

Brazen Buccaneers

{3}{R}

Creature — Human Pirate

Haste

When Brazen Buccaneers enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2/2

Bright Reprisal

{4}{W}

Instant

Destroy target attacking creature.

Draw a card.

Burning Sun's Avatar

{3}{R}{R}{R}

Creature — Dinosaur Avatar

When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and 3 damage to up to one target creature.

6/6

Call to the Feast

{2}{W}{B}

Sorcery

Create three 1/1 white Vampire creature tokens with lifelink.

Captain Lannery Storm

{2}{R}

Legendary Creature — Human Pirate

Haste

Whenever Captain Lannery Storm attacks, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

2/2

Captivating Crew

{3}{R}

Creature — Human Pirate

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

4/3

Carnage Tyrant

{4}{G}{G}

Creature — Dinosaur

Carnage Tyrant can't be countered.

Trample, hexproof

7/6

Castaway's Despair

{3}{U}

Enchantment — Aura

Enchant creature

When Castaway's Despair enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Charging Monstrosaur

{4}{R}

Creature — Dinosaur

Trample, haste

5/5

Chart a Course

{1}{U}

Sorcery

Draw two cards. Then discard a card unless you attacked with a creature this turn.

Colossal Dreadmaw

{4}{G}{G}

Creature — Dinosaur

Trample

6/6

Commune with Dinosaurs

{G}

Sorcery

Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Conqueror's Foothold

Land

(Transforms from Conqueror's Galleon.)

{T}: Add {C} to your mana pool.

{2}, {T}: Draw a card, then discard a card.

{4}, {T}: Draw a card.

{6}, {T}: Return target card from your graveyard to your hand.

[Back face. Transforms into Conqueror's Galleon.]

Conqueror's Galleon

{4}

Artifact — Vehicle

When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

[Front face. Transforms into Conqueror's Foothold.]

2/10

Contract Killing

{3}{B}{B}

Sorcery

Destroy target creature. Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Costly Plunder

{1}{B}

Instant

As an additional cost to cast Costly Plunder, sacrifice an artifact or creature.

Draw two cards.

Crash the Ramparts

{2}{G}

Instant

Target creature gets +3/+3 and gains trample until end of turn.

Crushing Canopy

{2}{G}

Instant

Choose one —

• Destroy target creature with flying.

• Destroy target enchantment.

Daring Saboteur

{1}{U}

Creature — Human Pirate

{2}{U}: Daring Saboteur can't be blocked this turn.

Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

2/1

Dark Nourishment

{4}{B}

Instant

Dark Nourishment deals 3 damage to target creature or player. You gain 3 life.

Deadeye Plunderers

{3}{U}{B}

Creature — Human Pirate

Deadeye Plunderers gets +1/+1 for each artifact you control.

{2}{U}{B}: Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

3/3

Deadeye Quartermaster

{3}{U}

Creature — Human Pirate

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.

2/2

Deadeye Tormentor

{2}{B}

Creature — Human Pirate

Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

2/2

Deadeye Tracker

{B}

Creature — Human Pirate

{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

1/1

Deathgorge Scavenger

{2}{G}

Creature — Dinosaur

Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

3/2

Deathless Ancient

{4}{B}{B}

Creature — Vampire Knight

Flying

Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

4/4

Deeproot Champion

{1}{G}

Creature — Merfolk Shaman

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

1/1

Deeproot Warrior

{1}{G}

Creature — Merfolk Warrior

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

2/2

Deeproot Waters

{2}{U}

Enchantment

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Depths of Desire

{2}{U}

Instant

Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Desperate Castaways

{1}{B}

Creature — Human Pirate

Desperate Castaways can't attack unless you control an artifact.

2/3

Dinosaur Stampede

{2}{R}

Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

Dire Fleet Captain

{B}{R}

Creature — Orc Pirate

Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.

2/2

Dire Fleet Hoarder

{1}{B}

Creature — Human Pirate

When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

2/1

Dire Fleet Interloper

{3}{B}

Creature — Human Pirate

Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2/2

Dire Fleet Ravager

{3}{B}{B}

Creature — Orc Pirate Wizard

Menace, deathtouch

When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up.

4/4

Dive Down

{U}

Instant

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Dowsing Dagger

{2}

Artifact — Equipment

When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender.

Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.

Equip {2}

[Front face. Transforms into Lost Vale.]

Dreamcaller Siren

{2}{U}{U}

Creature — Siren Pirate

Flash

Flying

Dreamcaller Siren can block only creatures with flying.

When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

3/3

Drover of the Mighty

{1}{G}

Creature — Human Druid

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.

{T}: Add one mana of any color to your mana pool.

1/1

Duskborne Skymarcher

{W}

Creature — Vampire Cleric

Flying

{W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.

1/1

Dusk Legion Dreadnought

{5}

Artifact — Vehicle

Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

4/6

Elaborate Firecannon

{2}

Artifact

Elaborate Firecannon doesn't untap during your untap step.

{4}, {T}: Elaborate Firecannon deals 2 damage to target creature or player.

At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.

Emergent Growth

{3}{G}

Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

Emissary of Sunrise

{2}{W}

Creature — Human Cleric

First strike

When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2/1

Emperor's Vanguard

{3}{G}

Creature — Human Scout

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4/3

Encampment Keeper

{W}

Creature — Hound

First strike

{7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

1/1

Entrancing Melody

{X}{U}{U}

Sorcery

Gain control of target creature with converted mana cost X.

Fathom Fleet Captain

{1}{B}

Creature — Human Pirate

Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.

2/1

Fathom Fleet Cutthroat

{3}{B}

Creature — Human Pirate

When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

3/3

Fathom Fleet Firebrand

{1}{R}

Creature — Human Pirate

{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.

2/2

Fell Flagship

{3}

Artifact — Vehicle

Pirates you control get +1/+0.

Whenever Fell Flagship deals combat damage to a player, that player discards a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

3/3

Field of Ruin

Land

{T}: Add {C} to your mana pool.

{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches his or her library for a basic land card, puts it onto the battlefield, then shuffles his or her library.

Fiery Cannonade

{2}{R}

Instant

Fiery Cannonade deals 2 damage to each non-Pirate creature.

Firecannon Blast

{1}{R}{R}

Sorcery

Firecannon Blast deals 3 damage to target creature.

Raid — Firecannon Blast deals 6 damage to that creature instead if you attacked with a creature this turn.

Fire Shrine Keeper

{R}

Creature — Elemental

Menace

{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.

1/1

Fleet Swallower

{5}{U}{U}

Creature — Fish

Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard.

6/6

Frenzied Raptor

{2}{R}

Creature — Dinosaur

4/2

Gilded Sentinel

{4}

Artifact Creature — Golem

3/3

Gishath, Sun's Avatar

{5}{R}{G}{W}

Legendary Creature — Dinosaur Avatar

Trample, vigilance, haste

Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

7/6

Glorifier of Dusk

{3}{W}{W}

Creature — Vampire Soldier

Pay 2 life: Glorifier of Dusk gains flying until end of turn.

Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.

4/4

Goring Ceratops

{5}{W}{W}

Creature — Dinosaur

Double strike

Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

3/3

Grasping Current

{4}{U}

Sorcery

Return up to two target creatures to their owner's hand.

Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.

Grazing Whiptail

{2}{G}{G}

Creature — Dinosaur

Reach

3/4

Grim Captain's Call

{2}{B}

Sorcery

Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.

Growing Rites of Itlimoc

{2}{G}

Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

[Front face. Transforms into Itlimoc, Cradle of the Sun.]

Headstrong Brute

{2}{R}

Creature — Orc Pirate

Headstrong Brute can't block.

Headstrong Brute has menace as long as you control another Pirate.

3/3

Headwater Sentries

{3}{U}

Creature — Merfolk Warrior

2/5

Heartless Pillage

{2}{B}

Sorcery

Target opponent discards two cards.

Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Herald of Secret Streams

{3}{U}

Creature — Merfolk Warrior

Creatures you control with +1/+1 counters on them can't be blocked.

2/3

Hierophant's Chalice

{3}

Artifact

When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life.

{T}: Add {C} to your mana pool.

Hostage Taker

{2}{U}{B}

Creature — Human Pirate

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.

2/3

Huatli, Dinosaur Knight

{4}{R}{W}

Legendary Planeswalker — Huatli

+2: Put two +1/+1 counters on up to one target Dinosaur you control.

-3: Target Dinosaur you control deals damage equal to its power to target creature you don't control.

-7: Dinosaurs you control get +4/+4 until end of turn.

4 loyalty

Huatli's Snubhorn

{1}{W}

Creature — Dinosaur

Vigilance (Attacking doesn't cause this creature to tap.)

2/2

Huatli's Spurring

{R}

Instant

Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.

Huatli, Warrior Poet

{3}{R}{W}

Legendary Planeswalker — Huatli

+2: You gain life equal to the greatest power among creatures you control.

0: Create a 3/3 green Dinosaur creature token with trample.

-X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.

3 loyalty

Imperial Aerosaur

{3}{W}

Creature — Dinosaur

Flying

When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

3/3

Imperial Lancer

{W}

Creature — Human Knight

Imperial Lancer has double strike as long as you control a Dinosaur.

1/1

Inspiring Cleric

{2}{W}

Creature — Vampire Cleric

When Inspiring Cleric enters the battlefield, you gain 4 life.

3/2

Itlimoc, Cradle of the Sun

Legendary Land

(Transforms from Growing Rites of Itlimoc.)

{T}: Add {G} to your mana pool.

{T}: Add {G} to your mana pool for each creature you control.

[Back face. Transforms into Growing Rites of Itlimoc.]

Ixalan's Binding

{3}{W}

Enchantment

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.

Your opponents can't cast spells with the same name as the exiled card.

Ixalli's Diviner

{1}{G}

Creature — Human Druid

When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

0/3

Ixalli's Keeper

{1}{G}

Creature — Human Shaman

{7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.

2/2

Jace, Cunning Castaway

{1}{U}{U}

Legendary Planeswalker — Jace

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

-2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."

-5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

3 loyalty

Jace, Ingenious Mind-Mage

{4}{U}{U}

Legendary Planeswalker — Jace

+1: Draw a card.

+1: Untap all creatures you control.

-9: Gain control of up to three target creatures.

5 loyalty

Jace's Sentinel

{1}{U}

Creature — Merfolk Warrior

As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.

1/3

Jade Guardian

{3}{G}

Creature — Merfolk Shaman

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.

2/2

Jungle Delver

{G}

Creature — Merfolk Warrior

{3}{G}: Put a +1/+1 counter on Jungle Delver.

1/1

Kinjalli's Caller

{W}

Creature — Human Cleric

Dinosaur spells you cast cost {1} less to cast.

0/3

Kinjalli's Sunwing

{2}{W}

Creature — Dinosaur

Flying

Creatures your opponents control enter the battlefield tapped.

2/3

Kitesail Freebooter

{1}{B}

Creature — Human Pirate

Flying

When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

1/2

Kopala, Warden of Waves

{1}{U}{U}

Legendary Creature — Merfolk Wizard

Spells your opponents cast that target a Merfolk you control cost {2} more to cast.

Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.

2/2

Kumena's Speaker

{G}

Creature — Merfolk Shaman

Kumena's Speaker gets +1/+1 as long as you control another Merfolk or an Island.

1/1

Legion Conquistador

{2}{W}

Creature — Vampire Soldier

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.

2/2

Legion's Judgment

{2}{W}

Sorcery

Destroy target creature with power 4 or greater.

Legion's Landing

{W}

Legendary Enchantment

When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

When you attack with three or more creatures, transform Legion's Landing.

[Front face. Transforms into Adanto, the First Fort.]

Lightning-Rig Crew

{2}{R}

Creature — Goblin Pirate

{T}: Lightning-Rig Crew deals 1 damage to each opponent.

Whenever you cast a Pirate spell, untap Lightning-Rig Crew.

0/5

Lookout's Dispersal

{2}{U}

Instant

Lookout's Dispersal costs {1} less to cast if you control a Pirate.

Counter target spell unless its controller pays {4}.

Looming Altisaur

{3}{W}

Creature — Dinosaur

1/7

Lost Vale

Land

(Transforms from Dowsing Dagger.)

{T}: Add three mana of any one color to your mana pool.

[Back face. Transforms into Dowsing Dagger.]

Lurking Chupacabra

{3}{B}

Creature — Beast Horror

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

2/3

Makeshift Munitions

{1}{R}

Enchantment

{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to target creature or player.

Marauding Looter

{2}{U}{R}

Creature — Human Pirate

Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.

4/3

March of the Drowned

{B}

Sorcery

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target Pirate cards from your graveyard to your hand.

Mavren Fein, Dusk Apostle

{2}{W}

Legendary Creature — Vampire Cleric

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

2/2

Merfolk Branchwalker

{1}{G}

Creature — Merfolk Scout

When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2/1

Navigator's Ruin

{2}{U}

Enchantment

Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard.

Nest Robber

{1}{R}

Creature — Dinosaur

Haste

2/1

New Horizons

{2}{G}

Enchantment — Aura

Enchant land

When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted land has "{T}: Add two mana of any one color to your mana pool."

Old-Growth Dryads

{G}

Creature — Dryad

When Old-Growth Dryads enters the battlefield, each opponent may search his or her library for a basic land card, put it onto the battlefield tapped, then shuffle his or her library.

3/3

One With the Wind

{1}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Otepec Huntmaster

{1}{R}

Creature — Human Shaman

Dinosaur spells you cast cost {1} less to cast.

{T}: Target Dinosaur gains haste until end of turn.

1/2

Overflowing Insight

{4}{U}{U}{U}

Sorcery

Target player draws seven cards.

Paladin of the Bloodstained

{3}{W}

Creature — Vampire Knight

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

3/2

Perilous Voyage

{1}{U}

Instant

Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.

Pillar of Origins

{2}

Artifact

As Pillar of Origins enters the battlefield, choose a creature type.

{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

Pious Interdiction

{3}{W}

Enchantment — Aura

Enchant creature

When Pious Interdiction enters the battlefield, you gain 2 life.

Enchanted creature can't attack or block.

Pirate's Cutlass

{3}

Artifact — Equipment

When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.

Equipped creature gets +2/+1.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Pirate's Prize

{3}{U}

Sorcery

Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Pounce

{1}{G}

Instant

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Priest of the Wakening Sun

{W}

Creature — Human Cleric

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.

{3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.

1/1

Primal Amulet

{4}

Artifact

Instant and sorcery spells you cast cost {1} less to cast.

Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.

[Front face. Transforms into Primal Wellspring.]

Primal Wellspring

Land

(Transforms from Primal Amulet.)

{T}: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.

[Back face. Transforms into Primal Amulet.]

Prosperous Pirates

{4}{U}

Creature — Human Pirate

When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

3/4

Prying Blade

{1}

Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Pterodon Knight

{3}{W}

Creature — Human Knight

Pterodon Knight has flying as long as you control a Dinosaur.

3/3

Queen's Agent

{5}{B}

Creature — Vampire Scout

Lifelink

When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3/3

Queen's Bay Soldier

{1}{B}

Creature — Vampire Soldier

2/2

Queen's Commission

{2}{W}

Sorcery

Create two 1/1 white Vampire creature tokens with lifelink.

Raging Swordtooth

{3}{R}{G}

Creature — Dinosaur

Trample

When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.

5/5

Raiders' Wake

{3}{B}

Enchantment

Whenever an opponent discards a card, that player loses 2 life.

Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card.

Rallying Roar

{2}{W}

Instant

Creatures you control get +1/+1 until end of turn. Untap them.

Rampaging Ferocidon

{2}{R}

Creature — Dinosaur

Menace

Players can't gain life.

Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.

3/3

Ranging Raptors

{2}{G}

Creature — Dinosaur

Enrage — Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

2/3

Raptor Companion

{1}{W}

Creature — Dinosaur

3/1

Raptor Hatchling

{1}{R}

Creature — Dinosaur

Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.

1/1

Ravenous Daggertooth

{2}{G}

Creature — Dinosaur

Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.

3/2

Regisaur Alpha

{3}{R}{G}

Creature — Dinosaur

Other Dinosaurs you control have haste.

When Regisaur Alpha enters the battlefield, create a 3/3 green Dinosaur creature token with trample.

4/4

Repeating Barrage

{1}{R}{R}

Sorcery

Repeating Barrage deals 3 damage to target creature or player.

Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn.

Revel in Riches

{4}{B}

Enchantment

Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Rigging Runner

{R}

Creature — Goblin Pirate

First strike

Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

1/1

Rile

{R}

Sorcery

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.

Draw a card.

Ripjaw Raptor

{2}{G}{G}

Creature — Dinosaur

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.

4/5

Ritual of Rejuvenation

{2}{W}

Instant

You gain 4 life.

Draw a card.

River Heralds' Boon

{1}{G}

Instant

Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.

River Sneak

{1}{U}

Creature — Merfolk Warrior

River Sneak can't be blocked.

Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

1/1

River's Rebuke

{4}{U}{U}

Sorcery

Return all nonland permanents target player controls to their owner's hand.

Rowdy Crew

{2}{R}{R}

Creature — Human Pirate

Trample

When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew.

3/3

Ruin Raider

{2}{B}

Creature — Orc Pirate

Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.

3/2

Run Aground

{3}{U}

Instant

Put target artifact or creature on top of its owner's library.

Ruthless Knave

{2}{B}

Creature — Orc Pirate

{2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Sacrifice three Treasures: Draw a card.

3/2

Sailor of Means

{2}{U}

Creature — Human Pirate

When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

1/4

Sanctum Seeker

{2}{B}{B}

Creature — Vampire Knight

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

3/4

Sanguine Sacrament

{X}{W}{W}

Instant

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Savage Stomp

{2}{G}

Sorcery

Savage Stomp costs {2} less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Search for Azcanta

{1}{U}

Legendary Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.

[Front face. Transforms into Azcanta, the Sunken Ruin.]

Seekers' Squire

{1}{B}

Creature — Human Scout

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

1/2

Sentinel Totem

{1}

Artifact

When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

{T}, Exile Sentinel Totem: Exile all cards from all graveyards.

Settle the Wreckage

{2}{W}{W}

Instant

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

Shadowed Caravel

{2}

Artifact — Vehicle

Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

2/2

Shaper Apprentice

{1}{U}

Creature — Merfolk Wizard

Shaper Apprentice has flying as long as you control another Merfolk.

2/1

Shapers of Nature

{1}{G}{U}

Creature — Merfolk Shaman

{3}{G}: Put a +1/+1 counter on target creature.

{2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.

3/3

Shapers' Sanctuary

{G}

Enchantment

Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Sheltering Light

{W}

Instant

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Shining Aerosaur

{4}{W}

Creature — Dinosaur

Flying

3/4

Shipwreck Looter

{1}{U}

Creature — Human Pirate

Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.

2/1

Shore Keeper

{U}

Creature — Trilobite

{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.

0/3

Siren Lookout

{2}{U}

Creature — Siren Pirate

Flying

When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

1/2

Siren's Ruse

{1}{U}

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

Siren Stormtamer

{U}

Creature — Siren Pirate Wizard

Flying

{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.

1/1

Skittering Heartstopper

{B}

Creature — Insect

{B}: Skittering Heartstopper gains deathtouch until end of turn.

1/2

Skulduggery

{B}

Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

Skyblade of the Legion

{1}{W}

Creature — Vampire Soldier

Flying

1/3

Skymarch Bloodletter

{2}{B}

Creature — Vampire Soldier

Flying

When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

2/2

Sky Terror

{R}{W}

Creature — Dinosaur

Flying, menace

2/2

Slash of Talons

{W}

Instant

Slash of Talons deals 2 damage to target attacking or blocking creature.

Sleek Schooner

{3}

Artifact — Vehicle

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

4/3

Snapping Sailback

{4}{G}

Creature — Dinosaur

Flash

Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

4/4

Sorcerous Spyglass

{2}

Artifact

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Spell Swindle

{3}{U}{U}

Instant

Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Spike-Tailed Ceratops

{4}{G}

Creature — Dinosaur

Spike-Tailed Ceratops can block an additional creature each combat.

4/4

Spires of Orazca

Land

(Transforms from Thaumatic Compass.)

{T}: Add {C} to your mana pool.

{T}: Untap target attacking creature an opponent controls and remove it from combat.

[Back face. Transforms into Thaumatic Compass.]

Spitfire Bastion

Legendary Land

(Transforms from Vance's Blasting Cannons.)

{T}: Add {R} to your mana pool.

{2}{R}, {T}: Spitfire Bastion deals 3 damage to target creature or player.

[Back face. Transforms into Vance's Blasting Cannons.]

Spreading Rot

{4}{B}

Sorcery

Destroy target land. Its controller loses 2 life.

Star of Extinction

{5}{R}{R}

Sorcery

Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.

Steadfast Armasaur

{3}{W}

Creature — Dinosaur

Vigilance

{1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

2/3

Storm Fleet Aerialist

{1}{U}

Creature — Human Pirate

Flying

Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

1/2

Storm Fleet Arsonist

{4}{R}

Creature — Orc Pirate

Raid — When Storm Fleet Arsonist enters the battlefield, if you attacked with a creature this turn, target opponent sacrifices a permanent.

4/4

Storm Fleet Pyromancer

{4}{R}

Creature — Human Pirate Wizard

Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked with a creature this turn, Storm Fleet Pyromancer deals 2 damage to target creature or player.

3/2

Storm Fleet Spy

{2}{U}

Creature — Human Pirate

Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card.

2/2

Storm Sculptor

{3}{U}

Creature — Merfolk Wizard

Storm Sculptor can't be blocked.

When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

3/2

Sunbird's Invocation

{5}{R}

Enchantment

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's converted mana cost. You may cast a card revealed this way with converted mana cost X or less without paying its mana cost. Put the rest on the bottom of your library in a random order.

Sun-Blessed Mount

{3}{R}{W}

Creature — Dinosaur

When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.

4/4

Sun-Crowned Hunters

{4}{R}{R}

Creature — Dinosaur

Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent.

5/4

Sunrise Seeker

{4}{W}

Creature — Human Scout

Vigilance

When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3/3

Swashbuckling

{1}{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

Sword-Point Diplomacy

{2}{B}

Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Tempest Caller

{2}{U}{U}

Creature — Merfolk Wizard

When Tempest Caller enters the battlefield, tap all creatures target opponent controls.

2/3

Temple of Aclazotz

Legendary Land

(Transforms from Arguel's Blood Fast.)

{T}: Add {B} to your mana pool.

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

[Back face. Transforms into Arguel's Blood Fast.]

Territorial Hammerskull

{2}{W}

Creature — Dinosaur

Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.

2/3

Thaumatic Compass

{2}

Artifact

{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

[Front face. Transforms into Spires of Orazca.]

Thrash of Raptors

{3}{R}

Creature — Dinosaur

As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.

3/3

Thundering Spineback

{5}{G}{G}

Creature — Dinosaur

Other Dinosaurs you control get +1/+1.

{5}{G}: Create a 3/3 green Dinosaur creature token with trample.

5/5

Tilonalli's Knight

{1}{R}

Creature — Human Knight

Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.

2/2

Tilonalli's Skinshifter

{2}{R}

Creature — Human Shaman

Haste

Whenever Tilonalli's Skinshifter attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.

0/1

Tishana's Wayfinder

{2}{G}

Creature — Merfolk Scout

When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2/2

Tishana, Voice of Thunder

{5}{G}{U}

Legendary Creature — Merfolk Shaman

Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.

You have no maximum hand size.

When Tishana enters the battlefield, draw a card for each creature you control.

*/*

Tocatli Honor Guard

{1}{W}

Creature — Human Soldier

Creatures entering the battlefield don't cause abilities to trigger.

1/3

Treasure Cove

Land

(Transforms from Treasure Map.)

{T}: Add {C} to your mana pool.

{T}, Sacrifice a Treasure: Draw a card.

[Back face. Transforms into Treasure Map.]

Treasure Map

{2}

Artifact

{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

[Front face. Transforms into Treasure Cove.]

Trove of Temptation

{3}{R}

Enchantment

Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.

At the beginning of your end step, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Unclaimed Territory

Land

As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C} to your mana pool.

{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

Unfriendly Fire

{4}{R}

Instant

Unfriendly Fire deals 4 damage to target creature or player.

Vampire's Zeal

{W}

Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Vance's Blasting Cannons

{3}{R}

Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.

Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.

[Front face. Transforms into Spitfire Bastion.]

Vanquisher's Banner

{5}

Artifact

As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

Vanquish the Weak

{2}{B}

Instant

Destroy target creature with power 3 or less.

Verdant Rebirth

{1}{G}

Instant

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."

Draw a card.

Verdant Sun's Avatar

{5}{G}{G}

Creature — Dinosaur Avatar

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

5/5

Vicious Conquistador

{B}

Creature — Vampire Soldier

Whenever Vicious Conquistador attacks, each opponent loses 1 life.

1/2

Vineshaper Mystic

{2}{G}

Creature — Merfolk Shaman

When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.

1/3

Vona, Butcher of Magan

{3}{W}{B}

Legendary Creature — Vampire Knight

Vigilance, lifelink

{T}, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.

4/4

Vraska, Relic Seeker

{4}{B}{G}

Legendary Planeswalker — Vraska

+2: Create a 2/2 black Pirate creature token with menace.

-3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

-10: Target player's life total becomes 1.

6 loyalty

Vraska's Contempt

{2}{B}{B}

Instant

Exile target creature or planeswalker. You gain 2 life.

Wakening Sun's Avatar

{5}{W}{W}{W}

Creature — Dinosaur Avatar

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

7/7

Waker of the Wilds

{2}{G}{G}

Creature — Merfolk Shaman

{X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.

3/3

Walk the Plank

{B}{B}

Sorcery

Destroy target non-Merfolk creature.

Wanted Scoundrels

{1}{B}

Creature — Human Pirate

When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

4/3

Watertrap Weaver

{2}{U}

Creature — Merfolk Wizard

When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

2/2

Wildgrowth Walker

{1}{G}

Creature — Elemental

Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life.

1/3

Wily Goblin

{R}{R}

Creature — Goblin Pirate

When Wily Goblin enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

1/1

Wind Strider

{4}{U}

Creature — Merfolk Wizard

Flash

Flying

3/3